Stfc critical damage crew. When attacking a station Kati increases the Critical Hit Da...

Nine of Eleven - Unimatrix Twelve (c), Seven of Eleven - Un

General Crew Guide. Vipervin. This chart is a quick reference for crews in multiple situations. Crews Category - General Crew Guide.Do you want to know the best crew for farming hirogen relics? What if you don't have Janeway? I tested multiple crews and share my results with you in this v...Update 64 introduces 6 new primes, including: Prime Crit Evasion: Reduces opponent’s total Critical Chance (including all research and bonuses) by 20%. Prime Borg Cutting Beam Damage: A multilevel prime that increases the Borg Cube’s Cutting beam damage. Prime G5 Survey Manufacturing: +1 Refine when refining 5* Survey Parts.Otto (C) (engineering) (as Captain) Increases damage against Defense Platforms by 20% Increases the Attack of each officer on the bridge by x%. Joachim (science) Decreases weapons damage of ships and defense platforms by x% when attacking a station. Kati (science) Increases critical hit damge by x% if attacking a station.The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more.Go to STFC_Official ... The Khan's Crew Synergy group contains the following 6 new officers: Khan Noonien Singh, Joachim, Marla MacGivers, Otto, Joaquin, and Kati. It is primarily focused on attacking and defeating Stations. ... Kati increases the Critical Hit Damage by 15% Goes up to 40% at Rank 5 Use this to your advantage, by putting Kati ...The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more.chargers949. • 3 yr. ago. Im pretty sure a lot of officers don't work correctly. For example there is an officer that decreases hostile damage 150%. Mathematically that means it gives you 50% life with each hit since their damage can only be decreased 100%. Or kirk is supposed to give a bonus when ship has morale and he's captain.This is probably the strongest damage reduction crew in the game. Unlimited shield regeneration, and if you stack defense below you will have max mitigation. The only problem is it is not useful against armadas that have weapons that shoot more than once. Defense: Normal Armadas Dominion Solo Armadas Borg Solo Armadas: No: No: No11 Apr 2024 ... ... damage. So in this video I go over crews to take down these new hostiles as well as how to obtain Isolytic damage ... Crew, Cost to Upgrade, ...Crews. Crewing is one of the most difficult parts of this game, as knowing how officers work together requires an intimate knowledge of all their abilities. The following crews are guidelines, and there are certainly a huge number of possibilites available, so never stop experimenting. Like this page? Support my efforts. :) Choose your options ...24 Feb 2023 ... Comments4 ; Critical officers in Star Trek Fleet Command | Who they are and which are most useful! | New Players · 25K views ; Mantis Fix! | STFC ...Weapon 2. Type Energy Shot 1 Warmup 1 Cooldown 1 Accuracy 151,265 Penetration 172,876 Modulation 201,685 Min Dmg 368,688 Max Dmg 462,698 Crit Chance 10% Crit Dmg 150%.Janeway Crew. STFC players can use the Janeway Crew If you are not struggling with Q’s Trials or just attempting to maximize progression or Trial Bells. If you are considering using a Janeway Crew for Q’s Trials, you should use specific crew members. We recommend that you use Lieutenant Valeris, Saru, Khan and Seven of Nine.Q's Challenge is a new mission in STFC. The mission states, "Use Trial Bells 3 times to start Q's Trials .". Q's Trials was introduced to STFC with update 54, which was released on Tuesday, 4 July 2023. For this activity, players must defeat a target before the timer depletes. The Target is unique to each Commander, as no one else may ...This crew works very well with nero and gorkon, because mile's extra shots gives them both more rolls to activate, and Sisko's crit ramp will essentially guarantee 100% up time on hull breach after only a few rounds. This is a good middle ground between damage and loot yield. The last slot can go to either khan for dps, or to utility.Increases critical hit damage by 15%-40% when attacking station: Common: Kahn Noonien Singh: Ruthless Mind 50% chance of drastically reducing …Reply. Share. TheMaster42LoL. • 5 yr. ago. On your drydock, tap on manage. On the ship screen, tap Upgrade. Tap on a weapon slot. In the title it says [ENERGY] or [KINETIC]. All G3 ships have both, but you have to look at the stats to see which weapons are doing the majority of damage.It would be a mega-merger for international preppy fashion. It would be a mega-merger for international preppy fashion. The Wall Street Journal is reporting that J.Crew is in talks...The crews listed below are particularly favorable for the Enterprise NX-01: Archer, Tucker, Janeway with either Ent-E Picard or Data: Isolytic Boosts. Archer, Tucker, PIC Beverly: Lean in on the critical damage boosts from Archer. Archer, Tucker with 5 of 11: Lean in on loot boosting. Archer, Tucker and Khan: I place of Hugh, Khan will quickly ...Everything you wanted to know about Star Trek Fleet Command but couldn't find.Hull breach increases critical hit damage modifier by +75% of attacking ship, but is a target-effect Burning does 1% of hull damage to target each round, and is a a target-effect Hull breach and moral I believe will have effect as soon as they are triggered, as the effect is on individual weapon fire.As tensions between the great powers rise, the arrival of The Dominion spells the loss of the space station Deep Space Nine for the Federation. It is up to you Commander to band together and reclaim Deep Space Nine from the Dominion. Star Trek Fleet Command's Deep Space Nine pt.3 update Includes: Brand new ship: The Defiant. New Officers.The following 3 crew can be used as Captain to increase the rewards received from hostiles Gaila (Engineer, Starfleet Academy) (as Captain) Increases PARSTEEL Awards against hostiles. Decreases critical hit …As we mentioned in our BlueStacks guide to Star Trek Fleet Command's battle system, a fully upgraded crew will significantly improve your ship's stats, including damage, health, armour, and much more.However, the Synergy and Morale systems have the potential to be astounding game changers if properly accounted for. If nothing else, STFC is a game where tactics and carefully planned ...Stats. Power: 11,773. Attack (4,853) ⚪ DPR 3,076 ⚪ Armor Piercing 175 ⚪ Accuracy 1,402 ⚪ Shield Piercing 200 ⚪ Critical Chance 10% ⚪ Critical Damage 150%. Defense (4,155) ⚪ Armor 28 ⚪ Shield Deflection 779 ⚪ Dodge 24.The events are scheduled as follows: The pairings are as follows: See you on the battlefield, Commanders!The STFC Team The post Infinite Incursions appeared first on Star Trek. #News. Read more. May 14, 2024. ... Gorn Invasion, Pt 2 "My crew is a damn fine crew, just as capable, if not more so, than any other crew in the fleet." It's a ...To vanquish the Silent Hostiles in STFC from the galaxy, players have to use a specific crew, which includes Trip Tucker. A recent Star Trek Fleet Command (STFC) update introduced Silent Enemies to the game. They are powerful hostiles equipped with various buffs, including Critical Chance, Critical Damage, Critical Floor and Burning Status.Enterprise NX-01. Originally named the SS Yorktown, the Enterprise NX-01, a remarkable explorer, was initially launched to venture into and explore deep space. However, the ship and its crew, lead by Jonathan Archer, were assigned a new directive: to journey into the Delphic Expanse and intercept the Xindi to frustrate their plans of unleashing ...Really, you want several crews for base defense: Crew 1, Kras plus synergy. This helps reduce the enemy crew and most importantly it stops Rom from working. Crew 2, dependent on tier of Harrison, either pike/Moreau Harrison, Picard Beverly Harrison, or maybe pike Harrison and Gorkon/Lorca depending on their tiers.On top of that, they reduce your critical damage by 500% -- as most people crit for well under 500% of your normal damage, that means you will do 0 damage on critical hits. Therefore, you should not use ANY officer which increases your critical hit chance (i.e. no Hugh below deck, no Ent-E Riker/Khan on the bridge).With the second month of the Borg arc comes a new ship, the Vi'dar Talios. This will be available free to play for every player with a Tier 9 Vi'dar. On day one of the arc you will get a mission that will get you half the blueprints. The second mission should be coming on day 8 of the arc.Formation Armadas are a unique type of naval challenge that necessitates precisely twelve ships for optimal execution. These armadas can involve a team of four to twelve players, with each player contributing up to three ships (one for each of the three attached armadas). The setup consists of a central core with three separate armadas ...Of all unmitigated damage, exactly 20% goes to hull and exactly 80% to shields. This is true for players and hostiles, and there is no way to change these numbers. The only thing you can do is making sure you take less total damage. Increase your mitigation (more dodge, shield deflection, armor), or increase your damage to kill the enemy faster. 3.So general (excluding Ent) could be Riker - Kirk - Spock or 5 - Kirk - Spock or Sisko - Kirk - Spock. Enterprise: Riker - Kirk - Kahn/6/Sisko (or variants with 5 or Sisko as captain) Exchange (with high M so all mitigation is done by research): Riker - Sisko - O'Brien. In a support ship would be great to have Lorca for Hull breach.The newest ship in Star Trek Fleet Command is the Sarcophagus, or the Klingon "Ship of the Dead.". Of course, when I think of " Ship of the Dead ," this is what first comes to my mind: But fortunately (or unfortunately according to your point of view) the Klingon Ship of the Dead isn't an old VW bus. It's a ship designed to defeat ...Add this to your up to 30% Defensive Tactics research and you have got a crew that can reduce the damage of hostiles by 48.7%. The reason we've chosen Spock here as a side officer is that he will also increase your ship's mitigation. You lose 3% reduction to pick up up to 20% in mitigation. McCoy/Crusher Promotion.⚪ DPR 2,372,139 ⚪ Armor Piercing 250,247 ⚪ Accuracy 94,719 ⚪ Shield Piercing 47,360 ⚪ Critical Chance 10% ⚪ Critical Damage 180% Defense (1,443,055) ⚪ Armor 17,869 ⚪ Shield Deflection 17,869 ⚪ Dodge 252,873Neither will be nearly as effective as Pike or Picard crews with Chen/Tlaan. One of Ten with another borg for synergy and T'laan are alright. Diverting more damage to your shields extends your grind. For faction rep I know to focus on survey ships. With that I've been running Pike, Moreau, and Chen.Some officers have the ability to increase the damage that you deal to enemies, while others can increase your ship's cargo size. Officer manoeuvres and abilities. Every officer in STFC has 1 Captain's Manoeuvre and 1 Captain Ability, which determines their role and effectiveness as part of a crew:STFC: Explorer Strike Team. August 25, 2023. One of the teams you can create for PvP in STFC is the Explorer Strike Team, however, you can replace Ikat'ika with Picard as captain. Commanders can test their strategic skills in this space-exploration video game, Star Trek Fleet Command (STFC). There are various game modes that players can enjoy ...2023 Crew Post. Thx to Ultimatedjz, Rev Duece for videos with math and crews in action. Would also thank any post within the last few years which included some solid crew advice. +1 - could be any high tiered officer of choice; should be something that adds damage or a de-buff, or damage mitigation. Hostiles: Pike, Moreau, Chen ** SNW crew ...Also, a special note for Cardassian Armadas: They have ever-increasing chances of critical hits, so Gaila's crit-damage reduction is a must-have. If multiple participants have Gaila (particularly if you go in with something like Pike-Moreau-Gaila which boosts Gaila's effectiveness), you can end up with 0% damage crits, which vastly improves the ...On the official STFC Discord server, a Commander known as Cand1e mentioned that mining is a part of the Voyager loop. After you enter one of the systems, you will have the option to mine either rare or common items, but you can also defeat the PvE hostiles to earn the rare and common resources. Regardless of whether you mined or defeated ...Pike Moreau Cath or T'Laan seems to be superior to Chen. Janeway's captain ability doesn't do anything at all because the Xindi bypass the shields. The ultimate suggestion of E-Pic, E-Data, Five is fine for the maximum loot per kill, but isn't a helpful crew if you're struggling to survive. Even when using Max Loot crew you should have people ...STFC: Monaveen Crew. ... She increases critical hit chance against hostiles by 15 percent. Officer Ability: She increases Armor, Shield Deflection and Dodge by 500 percent of total Health. SNW Una: Captain Maneuver: She increases base weapon damage by 100 percent; Officer Ability: Una increases impulse speed by 15; Hugh:In this video we take a look at critical builds and maxing damage through critical hits and hull breach and the three officers which can help contribute brea...Neither will be nearly as effective as Pike or Picard crews with Chen/Tlaan. One of Ten with another borg for synergy and T'laan are alright. Diverting more damage to your shields extends your grind. For faction rep I know to focus on survey ships. With that I’ve been running Pike, Moreau, and Chen.Critical Strike – increases the Critical Hit Damage of the ship by 8%. Uncommon: Command: Vixis: Fake Communiques – At the beginning of each round, Vixis has a 6% chance of delaying the opponent Weapon Fire by one round. Energy Absorption – Decreases the Energy Weapon Damage of opponent players by 10%. Uncommon: ScienceIt does a lot of damage, and a lucky crit in Round 1 can really decide the fight if it's high enough. On the other hand, the Saladin's defenses are not as good as the Centurion. The Centurion is built for constant damage output, not spike damage output. ... That's why you'll often see Saladins with PvP crew that boost critical hits, often (but ...A recent STFC update introduced the Wave Defense game mode, and it invites Commanders level 30 and higher to team up with other players to battle enemies. Although you can use any crew to make headway in this activity, it is not recommended, as some crew combinations will perform better than others. We advise you to use a typical hostile crew ...Isolytic Damage introduces a new form of damage that operates alongside standard damage rather than replacing it. With every shot fired, Isolytic Damage is dealt in addition to the regular standard damage. Computer, analyze…. Isolytic Damage is calculated as a percentage of your overall standard damage, considering all applied buffs, rather ...Away Team Traits. Traits will give you a higher critical chance on away team missions. Trait xp is rewarded from a daily mission, from battle pass events, an away team mission and occasionally in random events. Investing it wisely will help you to gain a considerable amount of rewards in increased critical mission successes over time.The Voyager has one of the most complicated chain of requirements to get all its loot. Scopely released the graphic below to help you follow what you have to do. So basically you kill Hirogen Hostiles to get relics, which get you the mats you need to summon 8472 hostiles, whose loot lets you get Voyager travel tokens for the Voyager to mine ...As tensions between the great powers rise, the arrival of The Dominion spells the loss of the space station Deep Space Nine for the Federation. It is up to you Commander to band together and reclaim Deep Space Nine from the Dominion. Star Trek Fleet Command's Deep Space Nine pt.3 update Includes: Brand new ship: The Defiant. New Officers.STFC Database. If you are stuck here, press the Reload ButtonReload. The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more.Otto (C) (engineering) (as Captain) Increases damage against Defense Platforms by 20% Increases the Attack of each officer on the bridge by x%. Joachim (science) Decreases weapons damage of ships and defense platforms by x% when attacking a station. Kati (science) Increases critical hit damge by x% if attacking a station.Voyager does vastly amplified damage to Delta Quadrant hostiles, much like the Franklin does to the Swarm or the Vi'Dar does to Borg. The REAL selling point is the "Astrometrics" ability, which means it can target a ship and show where it's station is. It's for raiders to be able to flush out hidden stations.Stats. Power: 11,773. Attack (4,853) ⚪ DPR 3,076 ⚪ Armor Piercing 175 ⚪ Accuracy 1,402 ⚪ Shield Piercing 200 ⚪ Critical Chance 10% ⚪ Critical Damage 150%. Defense (4,155) ⚪ Armor 28 ⚪ Shield Deflection 779 ⚪ Dodge 24.Gorkon, HG worf and kerla are d3 god's Gorkon plus worf make crits almost a certainty, thus triggering hull breach too... And kerla synergies with gorkon and increases crit damage with kinetics (d3 is purely kinetic). Hull breach when in effect further buffs critical damage.If you can only reliably hit the 34's, strongest ship isn't necessary. Go for the ultimate loot boosting crew. Franklin A with Jayla/5/damage officer on the bridge, and Doc below decks. Triples your loot from the 34's so instead of getting 1/2/3 parts, you get 3/6/9 parts. 200 hostiles is much easier to grind out.Q's Challenge is a new mission in STFC. The mission states, "Use Trial Bells 3 times to start Q's Trials .". Q's Trials was introduced to STFC with update 54, which was released on Tuesday, 4 July 2023. For this activity, players must defeat a target before the timer depletes. The Target is unique to each Commander, as no one else may ...Who are the new Silent Hostiles?. They are tough opponents equipped with powerful buffs, including Critical Chance, Critical Damage, Critical Floor and Burning Status (Burn will be applied for 3 rounds at the beginning of combat). They will have a 100% critical chance at the start of combat for 4 rounds and they will increase their own critical damage by …Kirk, Khan, Marcus/Charvanek/Kang (depending on what type of ship your fighting is good starter for PvP with common officers. If you have the TOS crew, then TOS Uhura, TOS Kirk, and Marcus/Charvanek/Kang is better for PvP. Pike, Moreau, Chen/T'Laan is generally the gold standard for killing hostiles. Picard, Beverly, Chen/T'laan should work if ...Download 5.7K. Share. Today was a longer show, only because of the intense amount of content that was introduced this month as a part of Voyager Part 2. We dive into the complicated multi step mechanic that is Voyager, Hirogen, and Species 8472, and what the actual outcome is. What is Isolytic Damage and is it relevant in the game today?Take the % actian buff and then smile when you read the battlelog vs apex for damage done. Crew for max cargo on the side. Reply reply Top 4% Rank by size . More posts you may like Related Star Trek Fleet Command MMO Gaming forward back. r/startrek. r/startrek. A casual, constructive, and most importantly, welcoming place on the internet to ...12 Jan 2024 ... ... Critical Floor researches and what value ... Hit Floor 2. Xindi chest cost reduction 3. A thank you to Scopely for ... STFC #getrektm8 ...Tonight we step back to one of our most basic principals on the show.... teaching! Tonight's course, Isolytic 101. Given the number of events that have focused on it this month, let's talk about how it started, howit's grown, how you get it, and from where, and what it actually does. Tonight, consider this the Beginners Guide to Isolytic!Gorkon, HG worf and kerla are d3 god's Gorkon plus worf make crits almost a certainty, thus triggering hull breach too... And kerla synergies with gorkon and increases crit damage with kinetics (d3 is purely kinetic). Hull breach when in effect further buffs …Plus X% to Critical Chance if on an Interceptor with each critical hit made on player ships with Hull Breach; Base: 2% / Small: 2% / Big: 3% . Officer Ability: Liquid Courage-X% to Critical Damage of player ships with Hull Breach for 3 rounds when critical hit by an Interceptor; 25% / 29% / 35% / 42% / 50% . Garak, now available as a Rare …Increase critical damage against Hostiles and Armadas by 5%: Make It So Increase officer combat ability effectiveness by 20%: Epic: William T. Riker ... Increase ship's armor piercing by 30% of crew attack when hitting critical hit: Rage of Khitomer Increase critical hit chance by 45% for 1st 8 rounds of combat : Epic: Pride of Romulus. Name ...Nine of Eleven - Unimatrix Twelve (c), Seven of Eleven - Unimatrix Twelve, and another Borg Crew for Full Synergy (Highly recommended Five or Eleven or Eight) This one-player running full synergy will completely negate the damage from any critical hits from the MegaCube resulting in critical hits with 0 damage! Armada Crews vs Klingon Burial ShipWhen maxed, this Ex-Borg favor will raise your Crit Floor to 100%, meaning that critical damage will never be less than 100% of normal damage; Sheild Bypass While not a buff for you, Commander, this new ability is on the formidable Xindi hostiles. Ships with this enhancement will bypass all shields and do damage directly to hull.Weapon 1. Type Energy Shot 2 Warmup 1 Cooldown 1 Accuracy 103,219 Penetration 103,219 Modulation 206,401 Min Dmg 595,286 Max Dmg 698,814 Crit Chance 10% Crit Dmg 150%. Weapon 2. Type Kinetic Shot 3 Warmup 1 Cooldown 1 Accuracy 103,219 Penetration 103,219 Modulation 206,401 Min Dmg 952,457 Max Dmg 1,118,102 Crit Chance 10% Crit Dmg 150%. Weapon 3.The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. / Researches / Isolytic Damage Boost. Isolytic Damage Boost 1/2 Power: 20,000 ( +20,000) Bonus: 5% ( +5%) Level. − + Description ...USS Defiant Interceptor Ship. The USS Defiant, first of its class, was designed in 2366 as a response to the Borg threat. Its purpose was to fight and win, but, overwhelmed with the weaponry, it didn't perform well enough at the time, and the prototype was placed into storage. However, its glory days were soon to come.Pike-Moreau-Gaila (and especially other members in your alliance also running Gaila) can potentially lower enemy Crit Damage to zero. Meaning once Crit Chance hits 100%, the enemy literally stops doing any damage at all. ... Even Uncommons, you might get better results with a strong armada crew (Riker-Bev-6, or 5-6-Khan, etc) than with Gaila ...The newest ship in Star Trek Fleet Command is the Mantis. It’s a rare battleship that you can construct starting at ops level 33. In effect, it’s the anti-Cerritos that you can use to debuff an enemy player’s ship.If your alliance is dealing with some rogue whale who’s trying to stop your alliance, this is the ship for you.. Building the Phindra. In order to build the Phindra, you&#xToo Stubborn to Die: When you take damage from a non-Player host April 17, 2024. To conquer STFC’s Dominion Solo Armadas, you have to use 3 crews, each of which is assigned to a specific vessel. In October 2022, Star Trek Fleet Command introduced the Dominion Space, which allows players to enjoy the Solo Armada activity. Unlike Faction Armadas, you have to complete this activity alone, but you can use 3 of ... So that's an additional 7.5% crit chance. If I Note: Gaila decreases the damage from the critical hits. Having four max level Gailas in the armada team can reduce the armada critical hits to 0. As such, the Kirk, Spock and Gaila combinations require that exactly 4 ships carry that combination with the remaining ships geared for damage. As tensions between the great powers rise, the arrival of The Domini...

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